Monday 21 January 2019

iOS 11 Is Full of Tiny Design Inconsistencies

https://iphonexmanualguide.blogspot.com/2019/01/ios-11-is-full-of-tiny-design.html

iOS 11 Is Full of Tiny Design Inconsistencies beta tester Ryan Lau has detailed

Over at Hacker Noon, designer and iOS 11 beta tester Ryan Lau has detailed the myriad design errors he’s noticed in Apple’s latest mobile operating system.

These are small details—inconsistent font weights, sloppy leading, margin discrepancies. They’re the sort of boo-boos that the average user will not notice, but that will drive design geeks bananas.
I worked in digital advertising as a writer for a few years. I had an exacting art director partner, and I marveled at the way her ire was inflamed by messy UI, by stray pixels and inconsistently applied rules—by just the sort of things Lau points out in his comprehensive rundown. The best designers care about these small details, details that can imperceptibly affect user experience and distinguish great design from the merely good. If there’s one thing we expect from Apple, it’s impeccable design. We overlook the fact that competitors outmatch iPhones on features because our aesthetic sensibilities are so satisfied by Apple’s commitment to perfection. Are these little details further evidence that Apple has lost its way since Steve Jobs died? Or are they the minor hiccups expected of any new product?

Lau based his observations on iOS 11 GM, which is expected to be the final version of the operating system that will be officially released today. For those eagle-eyed fans who would prefer not to be offended by these grievous infractions, a .1 update will, with any luck, address them soon.

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